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{DEMO REEL}  
2005_Demo_Reel  
 
Credits/Production Notes



1_Cummins Engine Animation: (Courtesy of Armstrong-White. Bloomfield Hills, MI)
           Displayed at the 2004 Detroit International Auto Show
           3d Studio Max and Right Hemisphere Deep Exploration
           Team Project
         My contribution:
           Animated fly wheels, tension belt, and drive chain
           Surfaced engine parts 
           Modeled turbocharger
           Optimized and fixed rough geometry
2_Hemi Engine Animation:
           (Courtesy of Armstrong-White. Bloomfield Hills, MI)
           Displayed at the 2004 Detroit International Auto Show
           3d Studio Max
           Team Project
         My contribution:
           Animated fly wheels, tension belt, and drive chain
           Surfaced engine parts and “x-ray” parts.
           Modeled rocker arms and spark plugs using rough geometry as reference
           Working with the compositor, devised a method for rendering individual elements
3_KIA Car Commercial:
           (Courtesy of Armstrong-White. Bloomfield Hills, MI)
           Generated dust particle effects for a 30 second commercial spot
           Maya
           Team Project
        My contribution:
           3d Rotoscoping of live horses for collision detection of dust particles
           Rough Layout of camera angle and focal length to match film footage
         
4_Vehicle Model - Volkswagen Beetle:
           3d Studio Max
           Modeled from a box, using polygon modeling
           Personal Project
5_Character Model – Cashius Maximus:
           3d Studio Max
           Contract modeling job for a post-production house
           Character for an animated television commercial
           Character Design was provided by the post-production house
6_Low-Poly Vehicle Model – The Jet Bike:
           Maya
           918 Polygons
           Based on a concept design by Imran Sheikh - www.sheikhdesigns.com
7_Low-Poly Character Model – The Witch:
           Maya
           852 Polygons
           Based on a concept design by Imran Sheikh - www.sheikhdesigns.com
8_ Abstract Animation:
           3d Studio Max
           Personal Project
9_ 3d Animation – Martian Guard:
           Maya
           Modeled using NURBS
           Personal Project
10_ 3D Still Life
           3d Studio Max
           Textures are both scanned images and procedural
           Personal Project

 

 

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© 2004 Jim Smith